+**Difficulty Settings** are a common feature in [Video Game](/wiki/video_game) design, allowing players to adjust the level of challenge. They modify core game elements such as [Enemy AI](/wiki/enemy_ai), resource scarcity, or damage taken, tailoring the experience to individual skill and preference. This customization aims to enhance player engagement and accessibility.
+## See also
+- [Game Design](/wiki/game_design)
+- [Player Experience](/wiki/player_experience)
+- [Gameplay](/wiki/gameplay)