+**Elo Rating** is a method for calculating the relative skill levels of players in competitor-versus-competitor games. After each match, ratings adjust based on the outcome and expected victory, fostering a dynamic measure of [Player Skill](/wiki/player_skill) and enabling fair [Matchmaking](/wiki/matchmaking). This system provides a robust way to compare performance and track progress over time.
+## See also
+- [Chess](/wiki/chess)
+- [Rating System](/wiki/rating_system)
+- [Competitive Gaming](/wiki/competitive_gaming)
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