Game Designer

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+A **Game Designer** is the architect of interactive worlds, conceptualizing the rules, challenges, and narrative that define a [Video Game](/wiki/video_game). They shape the player's experience, translating abstract ideas into tangible [Game Play](/wiki/game_play) mechanics.
+## See also
+- [Game Development](/wiki/game_development)
+- [Level Design](/wiki/level_design)
+- [Narrative Design](/wiki/narrative_design)