+Game Physics involves the [Simulation](/wiki/simulation) of physical laws within a virtual world, giving digital objects a sense of weight and interaction. It allows elements to collide, fall, and move realistically, adding depth and dynamic [Realism](/wiki/realism) to interactive experiences.
+## See also
+- [Collision](/wiki/collision)
+- [Animation](/wiki/animation)
+- [Game Engine](/wiki/game_engine)
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