+A Game Tree is a directed graph where nodes represent states in a sequential [Game](/wiki/Game), and edges illustrate the possible moves from each state. It maps out the entire space of potential choices and outcomes, serving as a fundamental structure in [Artificial Intelligence](/wiki/Artificial_Intelligence) for strategy and analysis.
+## See also
+- [Minimax](/wiki/Minimax)
+- [Decision Tree](/wiki/Decision_Tree)
+- [Graph Theory](/wiki/Graph_Theory)
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