+Grid combat structures encounters on a [Grid]-based map, where movement and actions are confined to distinct spaces. This system emphasizes [Tactics] and strategic positioning, often seen in [Turn-Based] games to delineate precise ranges and areas of effect.
+## See also
+- [Strategy Game](/wiki/strategy_game)
+- [Role-Playing Game](/wiki/role_playing_game)
+- [Tactical Game](/wiki/tactical_game)
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