+A Level Editor is a [software](/wiki/software) tool used to design and create stages, maps, or environments within a video game. It empowers users, central to [game design](/wiki/game_design), to place objects, textures, and interactive elements, shaping the player's virtual world.
+## See also
+- [Game Engine](/wiki/game_engine)
+- [Video Game](/wiki/video_game)
+- [Asset Creation](/wiki/asset_creation)
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