Minimax

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+Minimax is a decision rule in [Game Theory](/wiki/Game_Theory) for minimizing the maximum possible loss in a worst-case scenario. It assumes an opponent plays optimally to maximize their own gain. This strategy is fundamental in [Artificial Intelligence](/wiki/Artificial_Intelligence) for two-player games.
+## See also
+- [Decision Theory](/wiki/Decision_Theory)
+- [Zero-sum Game](/wiki/Zero-sum_Game)
+- [Alpha-beta Pruning](/wiki/Alpha-beta_Pruning)
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