+Object Programming (OOP) is a paradigm that organizes software design around "objects," rather than functions and logic. Each object, an instance of a [Class](/wiki/Class), encapsulates data (attributes) and the operations (methods) that act upon that data. This approach fosters modularity and reusability through concepts like [Encapsulation](/wiki/Encapsulation) and Inheritance.
+## See also
+- [Polymorphism](/wiki/Polymorphism)
+- [Abstraction](/wiki/Abstraction)
+- [Method](/wiki/Method)
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