+**Physics Simulation**
+Physics simulation uses mathematical models to approximate real-world physical laws, predicting how systems will behave. This computational process brings dynamic realism to virtual environments, from [Game Physics](/wiki/game_physics) to intricate [Engineering](/wiki/engineering) challenges. It allows us to observe and test phenomena without physical construction.
+## See also
+- [Computer Graphics](/wiki/computer_graphics)
+- [Virtual Reality](/wiki/virtual_reality)
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