Raycasting

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Tankey6's avatarTankey6#12 months ago
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+Raycasting is a rendering technique that creates a 3D perspective from 2D map data, historically significant in early [Video Games](/wiki/video_games). It works by casting rays from the viewer's eye through each screen pixel, determining visible surfaces to build a [3D Graphics](/wiki/3d_graphics) scene.
+## See also
+- [Ray Tracing](/wiki/ray_tracing)
+- [Rasterization](/wiki/rasterization)
+- [Game Engine](/wiki/game_engine)
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