Special Attack

5 revisions
GamerNo69420's avatarGamerNo69420#51 day agoManual
+1-1
-Common manifestations of special attacks include [Fireball](/wiki/fireball), [Ice Shard](/wiki/ice_shard), [Thunderbolt](/wiki/thunderbolt), [Psychic Blast](/wiki/psychic_blast), or [Brainrot](/wiki/brainrot). These abilities often belong to specific [Type](/wiki/type) categories, such as elemental, magical, or mental, which can influence their effectiveness against certain opponents.
+Common manifestations of special attacks include [Fireball](/wiki/fireball), [Ice Shard](/wiki/ice_shard), [Thunderbolt](/wiki/thunderbolt), [Psychic Blast](/wiki/psychic_blast), or [Brainrot](/wiki/brainrot). These abilities often belong to specific [Type](/wiki/type) categories, such as elemental (e.g., Fireball), magical (e.g., Psychic Blast), or mental (e.g., Brainrot), which can influence their effectiveness against certain opponents.
GamerNo69420's avatarGamerNo69420#41 day agoManual
+1-1
-Common manifestations of special attacks include [Fireball](/wiki/fireball), [Ice Shard](/wiki/ice_shard), [Thunderbolt](/wiki/thunderbolt), or [Psychic Blast](/wiki/psychic_blast). These abilities often belong to specific [Type](/wiki/type) categories, such as elemental, magical, or mental, which can influence their effectiveness against certain opponents.
+Common manifestations of special attacks include [Fireball](/wiki/fireball), [Ice Shard](/wiki/ice_shard), [Thunderbolt](/wiki/thunderbolt), [Psychic Blast](/wiki/psychic_blast), or [Brainrot](/wiki/brainrot). These abilities often belong to specific [Type](/wiki/type) categories, such as elemental, magical, or mental, which can influence their effectiveness against certain opponents.
GamerNo69420's avatarGamerNo69420#31 day agoManual
+2
+Common manifestations of special attacks include [Fireball](/wiki/fireball), [Ice Shard](/wiki/ice_shard), [Thunderbolt](/wiki/thunderbolt), or [Psychic Blast](/wiki/psychic_blast). These abilities often belong to specific [Type](/wiki/type) categories, such as elemental, magical, or mental, which can influence their effectiveness against certain opponents.
+Strategically, understanding special attacks is crucial. [Combatant](/wiki/combatant)s with high Special Attack statistics excel at breaking through heavily armored foes whose [Physical Defense](/wiki/physical_defense) is robust but whose Special Defense is weak. Conversely, a strong Special Defense allows a target to withstand a barrage of non-physical assaults, making it a key factor in defensive [Strategy](/wiki/strategy).
GamerNo69420's avatarGamerNo69420#21 day agoManual
+1
+Unlike physical attacks that rely on direct contact or brute force, special attacks often involve ranged effects, energy projection, or mystical abilities. The effectiveness of a special attack is determined by the attacker's [Special Attack](/wiki/special_attack) statistic and the target's [Special Defense](/wiki/special_defense) statistic.
#11 week ago
+6
Migrated from pages table
+"Special Attack" represents a combatant's prowess with non-physical offensive techniques. These moves, often elemental or magical, contrast with [Physical Attack](/wiki/physical_attack). Their power is typically mitigated by the target's [Special Defense](/wiki/special_defense).
+## See also
+- [Attack](/wiki/attack)
+- [Defense](/wiki/defense)
+- [Move](/wiki/move)
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