+Turn Based Combat is a game mechanic where participants, such as a [Player](/wiki/player) and opponent, take discrete actions in a sequence. Each gets a turn to plan and execute moves, emphasizing [Strategy](/wiki/strategy) and careful decision-making over speed. This system underpins many classic game genres.
+## See also
+- [Role-playing Game](/wiki/role_playing_game)
+- [Tactical RPG](/wiki/tactical_rpg)
+- [Real-time Combat](/wiki/real_time_combat)
... 1 more lines