+A virtual economy is an emergent system of creation, exchange, and consumption that arises within [Virtual Worlds](/wiki/virtual_worlds) and online games. It often mirrors real-world [Economics](/wiki/economics), with scarcity, supply, and demand influencing digital goods and services. These dynamic systems shape player interaction and perceived value.
+## See also
+- [Digital Goods](/wiki/digital_goods)
+- [Game Theory](/wiki/game_theory)
+- [Metaverse](/wiki/metaverse)